aka “Into the Unknown”

Components

Core Loop

Game played in turns, and each turn is considered one day.

Exploration Actions

Each day has enough time for you to perform up to three Exploration Actions from among the following options. You may choose the same option more than once. You may increase your party’s Exhaustion by 1 to gain a fourth action for the day.

Endgame

Several possible triggers:

At the end, record the expedition’s name, map, and score in a Campaign Log. Future games may carry forward with new explorers inspired by this journey.

Exhaustion

Some choices may present exhaustion.